Download
How to update the kernel?
By using the TF card reader, connect your TF card with computer, open the file.
a. Upload game kernel: Copy the R4.DAT file to your TF card.
b. Upload video kernel: Copy the Moonshl2 to your TF card.
c. Upload DIY Interface function: Copy the R4iMenu to your TF card.

How to update AR cheat data base?
Upload the newest AR cheat data base, then copy the "usrcheat.dat" file to"R4iMenu" file.

English kernel download instruction.
kernel Update
It is updated to V129b on Sep 28, 2009
Game download:
http://www.nintendo-ds-roms.com/
http://frozen-roms.in/roms/nds/
http://www.rom-freaks.net/
http://www.romulation.net/NDS/
http://ndash.org/en/?lnk=dsn
http://www.gamestorrents.com/eng/
http://www.wiindsbbs.com/forum-28763-1.html
 R4i-GOLD archive conversion


Sizeļ¼š
256KB
Language: English
Updated Date:2009-3-13 18:50:01
Version: 2.00
Instructions:

1.Brief

Because the format of the R4i is 512KB archive, but the SC; M3; DSLink; Acekard; EZFlash and EWIN2 use different capacity format archive, which are very different from the R4i. R4i team develops converting Software, which can converts the archive (For SC/M3/DSLink/Acekard/EZFlash/EWIN2) to 512KB archive (For R4i-GOLD), it can harmonize the conflict perfectly.

2.Installation Guide

There is a pop-up window displayed after running the software:

There are two textboxes; the top one for inputting the game archive, and the '...' button can do a convenient browsing if you can't remember the file name and the path. Please remember:

the extension of SC archive is .nds.sav;

the extension of M3 archive is .dat;

the extension of DSLink archive is .sav;

the extension of Acekard archive is .nds.sav;

the extension of EZ-Flash4 archive is .sav;

the extension of EWIN2 archive is .sav.

Choose the correct Input file type by clicking the pull-down menu according the archive, which needs to be converted.

For examples, two images below display how to choose input filenames for SC and M3:

The bottom textbox is for outputting R4 archive (When you choose the input file, it will generate a file name automatically). You can change the output path and name if you need, the '...' button can do a convenient location; default is the same as the input path.

Click the 'Transform' button to process the conversion once every thing is ready, A pop-up Window will display the processing status.

Because of the R4i game and the archive always follow this rule: the file name is the same, and the extension is .nds.ids or .sav.

So if the original archive name is 0113.nds, and the converted archive is the 0113.nds, you can just need to copy the converted archive 0113.sav to the opposite path of the game, then will be ok, or else you have to change the converted archive name to keep them consistency.

Then the converted archive is ready; you can play SC/M3 archive as R4 archive now!

 

Interface overview:
Download address:
Download 1
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